Linked media
Record a demo and you rarely end up with one file. A screen capture, a camera angle, and a microphone track all cover the same minutes — and the moment you cut a mistake from one, the others are out of sync. Linking fixes that: linked clips share their cuts and their speed blocks, so an edit made on any one of them lands identically on every other, and all your angles stay frame-locked.
What linking means
Section titled “What linking means”A link is a write-through. Cut a pause from the screen recording and the identical cut is written to the camera and the mic in the same moment — in the clip editor, in the properties panel, or by an agent, it makes no difference. Speed blocks travel the same way, including a block’s audio mute: fast-forward a stretch with Mute on and a linked mic track goes quiet through the same span.
Everything else stays per-clip: position, size, volume, filters, where each clip sits on the timeline. Linking synchronises the edit, not the look.
And nothing is destroyed. Cuts and speed blocks are non-destructive on every member — remove one and the footage returns, on all of them at once.
How clips become linked
Section titled “How clips become linked”Uploaded together. Drop several files onto the canvas in one go, and when two or more audio/video files are close to the same length, Mixture asks whether they’re one recording — screen, camera, mic — and offers to link them. Accept and the whole batch is linked, including any copies you place from the assets panel later.
By hand. Select a video or audio clip and add the Link clips row in the properties panel (the + menu of the media section). It opens a picker listing every other audio/video clip in the composition, each with where it lives — a scene, or an audio track. Tick the ones that belong to the same take.
The same-recording suggestion. In that picker, clips whose audio is the identical recording carry a same audio chip. Mixture fingerprints every clip’s waveform, and matching fingerprints mean the two files captured the same session — the strongest hint that they belong in one link.
If the clips you’re linking already carry edits, nothing is silently lost: the selected clip’s cuts and speed blocks win, and if it has none, the first member that has any shares its set with the group.
The worked example: screen + camera + mic
Section titled “The worked example: screen + camera + mic”The three recordings in a typical demo — the screen capture on the canvas, the camera as a corner cutout, the mic as an audio track — are one linked take. Double-click the screen recording to open the clip editor and the mic’s waveform is drawn over the clip’s own, tinted, because cut decisions follow the narration, not the screen. Carve out a false start and all three clips lose the same span; speed through a quiet stretch and all three warp together, with the mic muted through it.
The link carries words, too: a clip linked to a transcribed mic track shows the mic’s words in its own word lane — one transcription serves the whole take. See Transcripts.
Unlinking
Section titled “Unlinking”Untick a clip in the Link clips picker to take it out of the group, or switch the Link clips row off to unlink the selected clip entirely. An unlinked clip keeps the cuts and speed blocks it already has — it just stops receiving new ones. And because every edit is non-destructive, you can restore any of them afterwards, on any clip, at any time.